As someone that dislikes 1:1 games, I can share how it helps me.
The biggest draw for a game with a slower ratio for me is that it's less stressful. In 1:1 games, it feels like there's never enough time to plot or play out important character development as fully or deeply as I would like to. There's a lot more pressure to come up with plots, responses, answers, etc, on the spot regardless of what life is throwing at me at that particular moment. If this demands that I have to take a hiatus within the game's guidelines, there's more to catch up on when I come back which is time I could spend playing instead. I also find it easier to be much more creative in slower paced games because I have more time to think things out more clearly and thoroughly so they go off more smoothly in play.
Different players (and the mods, too) mentally process things at different speeds for a variety of factors and I think it's important to accommodate that variety.
That said, I like the 3:1 pace more often than not though I understand how some players can find it frustrating or limiting. But I think if it's feasible at all and doesn't interfere too much with current maintenance tasks, 2:1 would be a compromise worth trying if the mods feel up to it.
I'd recommend that if this is a option, the mod team takes a poll first to get a clearer picture of what the playerbase as a whole needs and wants.
Re: TFS Mods
The biggest draw for a game with a slower ratio for me is that it's less stressful. In 1:1 games, it feels like there's never enough time to plot or play out important character development as fully or deeply as I would like to. There's a lot more pressure to come up with plots, responses, answers, etc, on the spot regardless of what life is throwing at me at that particular moment. If this demands that I have to take a hiatus within the game's guidelines, there's more to catch up on when I come back which is time I could spend playing instead. I also find it easier to be much more creative in slower paced games because I have more time to think things out more clearly and thoroughly so they go off more smoothly in play.
Different players (and the mods, too) mentally process things at different speeds for a variety of factors and I think it's important to accommodate that variety.
That said, I like the 3:1 pace more often than not though I understand how some players can find it frustrating or limiting. But I think if it's feasible at all and doesn't interfere too much with current maintenance tasks, 2:1 would be a compromise worth trying if the mods feel up to it.
I'd recommend that if this is a option, the mod team takes a poll first to get a clearer picture of what the playerbase as a whole needs and wants.