I was wondering if there was any chance of reconsidering the 3:1 day ratio in the game. I get that the 3:1 ratio some how makes it easier for the mods to work. I also understand that TFS kind of brands itself as a slower, smaller, and more relaxed game so it makes sense for the game to operate on a bit of a slower schedule. I’m not entirely sure how the game being 3:1 helps the mods but I’ve personally, really been struggling with it.
With the game being 3:1, I’m doing either one of two with my character(s): doing entirely too much in a short period of time or waiting for weeks or even months for something to happen ICly.
In the first case, I play a really active and social character (Urashima) who likes to get out and do things. When I’m responding to logs/network posts, I constantly have to check myself because it’s really easy to have him doing too much. For the most part, I can handwave and be vague with these things because most things aren’t too important but there are times, especially around event logs, when things just begin to overlap and conflict with each other where it doesn’t make sense. I find myself doing this constantly to the point it’s really hard to keep track of my character and CR development.
On the flip side, when I’m not dealing with too much happening within an IC week because of the 3:1 days, I find myself sitting on my hands a lot just waiting for the IC calendar to catch up the times I need. I have this problem with Sakura who is working on clinic things. ICly, I want to say it takes about a month just to get things started but with the 3:1 ratio, one ic month ends up being like, 3 months. That’s a really long time to hold off on something that I know other players are interested in getting their characters involved with. I’ve tried to scale back and say it’ll take about 2-3 weeks instead but that still ends up being between 1.5 and 2 months. I’m also having this problem with Urashima where I’m just waiting for winter to start so I can do a log and canon update him but it isn’t even going to be November in game until next April.
Tl;dr: I’m struggling with the 3:1 days with either doing too much with my characters because events are actually happening very closely together OR dragging things out because I’m just waiting for a couple of weeks to pass in the game.
I’m not asking for the game to go 1:1 but is it possible to please consider going to 2:1? That way, the game’s IC calendar could progress a little closer to real time while still being slower. This game is really backtag friendly too so I don't think speeding the game up just a bit would hurt too much... I’m only talking about my own personal experiences here but I know I’m not the only one having these problems. A couple of my friends have actually dropped because the 3:1 deal just burned them out trying to develop their CR naturally and I can feel myself going in the same direction, tbh.
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With the game being 3:1, I’m doing either one of two with my character(s): doing entirely too much in a short period of time or waiting for weeks or even months for something to happen ICly.
In the first case, I play a really active and social character (Urashima) who likes to get out and do things. When I’m responding to logs/network posts, I constantly have to check myself because it’s really easy to have him doing too much. For the most part, I can handwave and be vague with these things because most things aren’t too important but there are times, especially around event logs, when things just begin to overlap and conflict with each other where it doesn’t make sense. I find myself doing this constantly to the point it’s really hard to keep track of my character and CR development.
On the flip side, when I’m not dealing with too much happening within an IC week because of the 3:1 days, I find myself sitting on my hands a lot just waiting for the IC calendar to catch up the times I need. I have this problem with Sakura who is working on clinic things. ICly, I want to say it takes about a month just to get things started but with the 3:1 ratio, one ic month ends up being like, 3 months. That’s a really long time to hold off on something that I know other players are interested in getting their characters involved with. I’ve tried to scale back and say it’ll take about 2-3 weeks instead but that still ends up being between 1.5 and 2 months. I’m also having this problem with Urashima where I’m just waiting for winter to start so I can do a log and canon update him but it isn’t even going to be November in game until next April.
Tl;dr: I’m struggling with the 3:1 days with either doing too much with my characters because events are actually happening very closely together OR dragging things out because I’m just waiting for a couple of weeks to pass in the game.
I’m not asking for the game to go 1:1 but is it possible to please consider going to 2:1? That way, the game’s IC calendar could progress a little closer to real time while still being slower. This game is really backtag friendly too so I don't think speeding the game up just a bit would hurt too much... I’m only talking about my own personal experiences here but I know I’m not the only one having these problems. A couple of my friends have actually dropped because the 3:1 deal just burned them out trying to develop their CR naturally and I can feel myself going in the same direction, tbh.